Please read carefully through the information below to familiarize yourself with the rules and procedures of the Tech Competition. Even if you have judged before, it is important for you to review these pages to brush up on any new rules or procedures for this year.

ONCE YOU HAVE READ THROUGH THE INFORMATION, CLICK ON THE BUTTON TO SIGN UP TO BE A JUDGE.  THANK YOU SO MUCH FOR YOUR CONSIDERATION.

Schedule

  • 7:30-7:50 Judge Checkin and Breakfast
  • 8:15 Mandatory judge orientation meeting
  • 9:00 Judging begins
  • Breakfast, lunch, and light snacks are provided to all judges and volunteers.

CHECK IN

You will choose your category and grade level when you check in. Assignments are first come/first served.  To prevent open judge slots, we adopted the onsite assignment method now used. At this time, you will receive your list of judging assignments for the day. You should peruse the Categories pages and look at the rubric guidelines found there to familiarize yourself with the descriptions and assessment guidelines for each category.

JUDGING

Promptly at 9:00 am, judging starts. You have a strict 15 minute window to judge each project. You will receive breaks for refreshments, restroom break, regrouping, etc. throughout the day. Then, at around two and a half hours, lunch break. Judging will continue after lunch until all projects in the category have been judged.

All projects will be judged by the following:

  • Originality—Was the entry original, creative, and imaginative in content and implementation?
  • Clarity—Was the student presentation to the judge clear? (Nervousness will not count against the student)
  • Documentation—Did the student recieve and document all required permissions?
  • Appropriateness—Was the technology/software used appropriately matched?
  • Design—Does the overall design support the project purpose?

At the time of the judging, students will be required to:

  1. Demonstrate an understanding of the software as it relates to the project.
  2. Explain the various aspects of the creation of the project.
  3. Defend their choice of software for the project.
  4. Answer judges' questions about the project.

Projects are evaluated by the judges to determine the best project in that category. The judges use several instruments for making their evaluation. Judges will provide each student with a feedback form listing strengths, weaknesses, and suggestions for each project. Actual scoring materials will NOT be released. All decisions by the judges are FINAL.

FINISH TIME

The last judge slot for a judge team is determined by the number of projects assigned to the judge team. Some teams are finished shortly after lunch while others have a full schedule.

HOW TO JUDGE PROJECTS

You and any other judges that you will be working with will receive all materials that you will need to complete your judging assignment. You will have information on each project, a rubric guideline sheet for each project on which to keep notes, and a student feedback sheet. You will keep all assessment materials until you have seen ALL projects in a grade/category. After seeing all projects in a given grade/category group, you and any other judge on your team will rank the first, second, and third place projects according to your interview and project assessment.

RESULTS

As you complete the judging and ranking of a grade/category, you will submit your first, second, and third place results on the Results Form to the Results Manager in the Judge's Room. Ties are NOT allowed, so you must rank the top three projects separately. The Results Manager will go over your results with you and any members of your team to check for discrepencies or problems with the results. Once cleared from the Results area, you will continue on to judge your next grade/category or be checked out upon completion of all judging assignments.